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"Localize String Event" Component's "String Reference" parameter is not ...
Reproduction steps:1. Open the attached “repro_IN-86181“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierarc... Read more
Last digit of a value does not get inputted when changing the value of a...
Reproduction steps:1. Open the attached “IN-86404.zip” project2. Open the “Sample Scene”3. Make sure Active Locale is selected as ‘C... Read more
"String Reference" and "Entry Name" fields overlap when expanding the "S...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Text (TMP)” GameObject in the Hierarchy window3. Expand the... Read more
[Android] English text is printed when using different system language
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Incorrect Decimal Parsing in ConditionalFormatter when using cultures th...
Reproduction steps:1. Open the attached “decimalparse.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the “Sw... Read more
NullReferenceException when changing LocalizedTmpFont reference
Reproduction steps:1. Open the attached “Localization 3.zip” project2. Open the “SampleScene”3. Select “Text (TMP)” GameObject from ... Read more
“NullReferenceException: Object reference not set to an instance of an o...
Reproduction steps:1. Open the attached “repro_IN-89353“ project2. Open the “Assets/Scene.unity“ Scene3. In the Hierarchy, select th... Read more
Error message displays incorrect supported version when importing XLIFF ...
How to reproduce:1. Open the “IN-88808_TestLocXLIFF” project2. Navigate to Window > Asset Management > Localization Tables3. P... Read more
InvalidOperationException thrown and script is permanently collapsed whe...
How to reproduce: 1. Open the project “IN-89805_LocalizationProblem”2. In the Hierarchy, click on the “GameManager” GameObject3. In ... Read more
Addressables analyzers do not work when using Addressables 2.x
When using Addressables 2.x the localization analyzers are not visible. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject