Search Issue Tracker
Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.4
Issue ID
LOC-1188
Regression
Yes
InvalidOperationException thrown and script is permanently collapsed when the file contains a serialized IntVariable
How to reproduce:
1. Open the project “IN-89805_LocalizationProblem”
2. In the Hierarchy, click on the “GameManager” GameObject
3. In the Inspector, expand the “Script Including Localization (Script)”
4. Observe the Inspector
Expected result: The Inspector expands the script file with the fields listed
Actual result: The script is not expanded, and no fields are visible
Reproducible with: 2022.1.0a5, 2022.3.55f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Not reproducible with: 2021.3.48f1
Could not test with: 2022.1.0a1, 2022.1.0a4 (Errors related to the Localization and Addressables package dependencies)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- The {{IntVariable}} seems to be not serializable. Hence the {{public}} or {{[SerializableField]}} attributes cause problems when used with the {{.IntVariable}} class
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment