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0
votes
Fixed

[URP] Prefab Asset preview Material is not rendered

Package: Scriptable Render Pipeline Universal

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Oct 20, 2020

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Version/s: 10.1.0

How to reproduce:1. Open attached "AssetPreview.zip" project2. Open Prefabs folder3. Observe the Prefab Asset preview icon Expected ... Read more

0
votes
Fixed

[macOS] Crash when calling ProjectWindowUtil.CreateScriptAssetFromTempla...

Package: Scriptable Render Pipeline Universal

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May 12, 2020

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Version/s: 7.3.1

How to reproduce:1. Open the attached "1246626" project2. In the Test Runner window, run the "TEST_THAT_CRASHES_THE_EDITOR" test3. O... Read more

0
votes
Fixed

[URP] HDR is not enabled by default on creating a UniversalRenderPipelin...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.1.7

On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a p... Read more

0
votes
Fixed

Could not open XBoxOne.hlsl shader when Experimental shader preprocessor...

Package: Scriptable Render Pipeline Universal

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Mar 25, 2020

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Version/s: 7.1.8

How to reproduce:1. Create a new URP project2. Enable Caching Preprocessor (Project Settings -> Editor -> Caching Preprocessor... Read more

0
votes
Won't Fix

[URP] ArgumentException error is thrown on resetting "Universal Addition...

Package: Scriptable Render Pipeline Universal

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1, 7.3.1

-NullReferenceException errors are thrown continuously when the main camera stack is assigned with an overlay camera and reset "Univ... Read more

2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce it:1. Open the user's attached project "NoSrpShaders.zip"2. In the Player Settings make sure Graphics API is set to... Read more

2
votes
Duplicate

[Android] App crashes on some devices when using additional lights in cu...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2021

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Version/s: 13.1.2

How to reproduce:1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip"2. Build and Run on Android device Ex... Read more

1
votes
By Design

GameObjects are not visible after entering Play Mode when calling the Co...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the attached project's Scene labeled "New Scene"2. Observe the Cubes in the Game View3. Enter the Play Mode... Read more

0
votes
Fixed

Main light shadows are ignored in favor of additional light’s shadows

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce:1. Open AngryBots22. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)3. Search in hierarchy t:light4. Dis... Read more

0
votes
Won't Fix

[URP] Camera Render type changes to Base in Overlay Camera preset asset

Package: Scriptable Render Pipeline Universal

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Apr 23, 2020

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Version/s: 9.0.0, 8.0.1

Camera Render type changes automatically to Base in Overlay Camera preset after creating its preset asset. Steps to repro:1. Create ... Read more

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