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Render Pipeline Converter selected asset counter reports one fewer item ...
Steps to reproduce: Open the attached project Open the Render Pipeline Converter window via Window -> Rendering -> Render Pipe... Read more
"EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Rel...
How to reproduce:1. Create a new Unity project2. In the Inspector, select any GameObject3. In the Inspector, click the three-dot men... Read more
UI Toolkit Debugger "Pick Element" selection works only after clicking i...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Debugger3. Click "Pick Element" 4. Observe the ... Read more
[Linux] Player creates a maximized window when launched with batchmode a...
Reproduction steps:1. Create a new project2. Click File > Build Settings > Build3. Open the Terminal, and run the player with ... Read more
"System.String" size in Player increases when building using Addressable...
Reproduction steps:1. Open the attached “repro_IN-96771“ project2. Open the “Assets/SpaceShooter.unity“ Scene3. Open the “Addressabl... Read more
Opening many tabs in the same tab group doesn't automatically scroll to ...
How to reproduce:1. Create a new Unity project2. Make sure to use the default layout3. In the Project window, right-click -> Crea... Read more
Changing Environment Profiles in Lighting window throws "NullReferenceEx...
Steps to reproduce:1. Create new HDRP Unity project2. Open Lighting window (Window > Rendering > Lighting)3. In Lighting windo... Read more
Scene View has an inverted Game View window when changing from Game View...
Steps to reproduce:1. Open the attached “Week_3.zip” project2. Open the “AR Boats” scene3. Enter Game View4. Enter Scene View5. Obse... Read more
An error is thrown when one TreeView root element is dragged and held ov...
How to reproduce:1. Open the “TreeViewBug.zip“ project2. Open the “Editor“ Scene3. Enter Play Mode4. To the left of the Game view, i... Read more
Text Object position shifts when selecting multiple Text Objects and exp...
How to reproduce:1. Open the “TextMeshPro Multiple Selection error“ project2. Open the “SampleScene”3. In the Hierarchy, select all ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size