Search Issue Tracker
Fixed
Fixed in 2022.3.62f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a9
Votes
0
Found in
2022.3.60f1
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100366
Regression
No
[Linux] Player creates a maximized window when launched with batchmode argument
Reproduction steps:
1. Create a new project
2. Click File > Build Settings > Build
3. Open the Terminal, and run the player with the ‘-batchmode’ argument
Expected results: Player creates an off-screen window
Actual results: Player creates a visible window
Reproduced with: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Reproduced on: Ubuntu 20.04, Ubuntu 24.04
Not reproduced on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment