Search Issue Tracker
Fixed
Fixed in 6000.1.0b14, 6000.2.0a9
Votes
0
Found in
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100456
Regression
Yes
Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
Steps to reproduce:
- Open the attached project
- Open the Render Pipeline Converter window via Window -> Rendering -> Render Pipeline Converter
- Initialize and open Material converter
- Start manually selecting/deselecting materials
- Observe selected items counter
Actual results: The selected items counter is off by one
Expected results: The selected items counter accurately displays the total number of selected assets
Reproducible with versions: 6000.0.29f1, 6000.0.43f1, 6000.1.0b11. 6000.2.0a7
Not reproducible with versions: 2022.3.60f1, 6000.0.28f1
Tested on (OS): macOS 15.3.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
Resolution Note (fix version 6000.2.0a9):
Closing, it's enough that the backport was verified on 6.1