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Global Illumination gets stuck on "Preparing Bake" when pressing "Genera...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/BreachsideTown” Scene 3. Open the Scene category... Read more
HDRI is seen from the inside of an object when using reflective surfaces
Reproduction steps: 1. Open project “IN-28095_HDRP Test 2” 2. Open scene “Cube Test w Pines“ 3. Enable “Mirrorted Cube” GameObje... Read more
MapLocation/CreateLocation are inconsistent when creating a second posit...
How to reproduce: 1. Open the attached project "NavmeshIssueTest.zip" 2. Open the "BugReproductionScene" Scene 3. Enter the Play mod... Read more
Unity Editor hangs for a long time when switching to release mode after ...
How to reproduce: 1. Create a new project 2. Create a new C# script and open it 3. Click the "Attach to Unity" button 4. End Debuggi... Read more
Local addressable Scene is not loaded when built in WebGL followed with ...
How to reproduce: 1. Open the project "IN_23849" 2. Press File -> Build Settings 3. Select WebGL as a platform 4. Build And Run ... Read more
[XR][Vulkan] Crash on "vkResetFences" when entering Play mode
Reproduction steps: # Open the user's attached project # Open Assets > Scenes > “ControllerSample” # Enter Play mode Expected resu... Read more
[WebGL] Xmlreader parses data incorrectly
1. Build to WebGL 2. Copy "data.xml" from project folder to folder where the index.html of the built game is 3. Run the built projec... Read more
NetworkAnimator only syncs animations from server to clients not the oth...
Reproduction steps: 1. Open the attached project "Project Folder" 2. Open the scene "Main" 3. Build for windows (haven't tested othe... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce: 1. Build & run the attached project. It has a custom splash screen setup 2. Notice the the custom splash screen is dis... Read more
[Android] Animation controller breaks the Scene when built for Android d...
Reproduction steps: 1. Open the attached project "ProjectRepro" 2. Build and run on an Android device Expected result: The buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window