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Build fails on Addressables.CleanBundleCache() when IL2CPP is set as scr...
Reproduction steps:1. Open the attached project ("1380058.zip")2. Make sure scripting backend is set to IL2CPP3. Build the "SampleSc... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps:1. Open up Unity Editor2. Open up Asset store in your browser3. Find any Asset4. Press "Open in Unity" Expected r... Read more
[Android] [Mono] CurrentCulture returns 'Invariant Language' instead of ...
How to reproduce:1. Open the attached project '1376786.zip'2. Make sure your Android device language is set to English (United State... Read more
Cloth component renders black artifacts when the mesh contains double-si...
How to reproduce:1. Open the user-submitted project2. Open the Scene "Cylinder" (Assets/Scenes/Cylinder.unity)3. Enter Play mode Exp... Read more
Material doesn't show Specular texture when using Standard (Specular set...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/specular"3. Create a new Material in the "Assets" folde... Read more
Project and Inspector windows are freezing when multi selecting assets
How to reproduce:1. Open the attached project "Addressables Inspector freezes.zip"2. In the Project window go to Assets > Prefabs... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps:1. Open project "UWPDoublePostProcessBug.zip"2. Open Scene "SampleScene"3. Open Build Settings window from File &... Read more
Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps:1. Download the attached "linktest.zip" project2. Move the "Library" folder to a different disk3. Create a symlin... Read more
UnityWebRequest returns "HTTP/1.1 404 Not Found" if URI contains 'plus' ...
How to reproduce:1. Open the attached “UnityWebRequest_LocalFileBug.zip” project2. Open the “Main” Scene3. Enter the Play Mode Expec... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved