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[URP] Enum Keyword does not render the assigned value when Reference Suf...
How to reproduce: 1. Open the attached "case_1279967.zip" project and bug scene 2. Open KeyWord Shader Graph 3. Expand Colors Enum K... Read more
Second EventSystem is added in URP project when multiple Scenes are load...
Reproduction steps: 1. Open the attached user's project 2. Set "Scene2" as Active Scene 3. Press Play Expected result: no warnings ... Read more
[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce: 1. Open the attached project "tileBug.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, expand "TilePre... Read more
Could not open XBoxOne.hlsl shader when Experimental shader preprocessor...
How to reproduce: 1. Create a new URP project 2. Enable Caching Preprocessor (Project Settings -> Editor -> Caching Preprocessor (ex... Read more
[URP] Universal Additional Camera Data component is not removed when try...
How to reproduce: 1. Create a new URP project 2. Create an Empty GameObject 3. Add a Camera component to the GameObject 4. Press CTR... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce: 1. Open the attached project named "Case_1235516" 2. Open the Test Scene and observe an object with magenta-colore... Read more
URP - Warnings about missing metadata appear after installing
After installing the Universal render pipeline in a new 2021.1.0b7 project, I get two errors about missing metafiles. Warning: "A ... Read more
[URP] Missing Renderer Features cannot be manually removed
How to reproduce: 1. Create a new URP template project 2. Import the attached Forward Renderer named "UniversalRenderPipelineAsset_R... Read more
[XR][URP] Game View is grey when using Camera Stacking and enabling Post...
Repro steps: 1. Open attached project 2. Enable Post Processing on the Base camera 3. Build and Run on Quest Actual: The whole view... Read more
UI and Scene View fail to Render when 2D Renderer Data has Post Process...
Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow