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Text Mesh Pro text position on the screen is changed after running autom...
After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the Text Mesh Pro text position on... Read more
UI Click events ignored on nested child GameObjects when using the Input...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “Assets/Scenes/SampleScene_OldInput.unity”3. In the ... Read more
[Quest 2] Quest 2 enters the black screen when exiting the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “SCENE_PATH” Scene3. Connect Quest 2 with Oculus Link4. Enter... Read more
Editor log spam when Unity with an editor plugin in the project that tar...
Steps to reproduce: 1. Download attached project2. Click on Facepunch.Steamworks.Win32.dll in the inspector3. Observe warning spam: ... Read more
"Edit Angular Limits" button exists only on the first Hinge Joint Compon...
How to reproduce:1. Open the “ReproduceBugs.zip” project2. Open the “TestScene“ scene3. Select the “Cube“ GameObject4. Scroll to fin... Read more
Two variants of a Windows editor only plugin, one targeting x86 and one ...
Steps to reproduce: 1. Open the attached project2. Build Windows player3. Observe build errors: Assets\Plugins\PluginTests.cs(11,51)... Read more
Lighting intensity is added every frame when the GPU Resident Drawer is ...
How to reproduce:1. Open the “gpu-resident-drawer-bug.zip“ project2. Open the “SampleScene“3. Select the “PC_RPAsset.asset” in the P... Read more
Windows plugin architecture is not auto-detected if the plugin is outsid...
Steps to reproduce: 1. Open the attached project2. Click on either any plugin3. Notice that the architecture is set to AnyCPU instea... Read more
Artifacts are seen in the Game view when setting DLSS Custom Quality Mod...
How to reproduce:1. Open the “IN-70531_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected re... Read more
Editor crashes, freezes, or throws a “StackOverflowException" error when...
How to reproduce:1. Open the “FaultyFlags“ project2. Select the “Assets/Scripts/TestGraph 1” Asset3. In the Inspector window select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open