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Material changes are not tracked properly when using recursive rendering
To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more
[UnityYAMLMerge] UnityYAMLMerge changing forward slashes to backslashes ...
UnityYAMLMerge changing forward slashes to backslashes for fallback tool arguments UnityYAMLMerge is changing the forward slashes t... Read more
A box appears on the last touch position, when multi-touching the screen
Reproduction steps: 1. Create a New Project 2. Single or multi-touch any window 3. Multi-touch the same window at a different locat... Read more
[iOS][iPhoneX] The UI layout changes when it finishes loading in the bac...
Reproduction steps: 1. Create a new project. 2. Import the attached package "QAPackage.unitypackage (29.1 KB)". 3. Build and run the... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce: 1. Open user provided project 2. Build and run 3. Inspect camera movement jittering -- When ran in Fullscreen Wi... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps: 1. Open the attached project. 2. Go to "Build Settings > iOS > Player Settings > Other Settings > Configuration"... Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce: 1. Open project 2. Open the RaceEventPinView.prefab on a text editor. 3. Copy the line 24290 to a new file. 4. Open th... Read more
ActiveScene differs between Editor and Build when loading a new scene
Reproduction steps: 1. Open the attached project. 2. Open and play the MainScene. 3. Click 'LoadScene'. 4. Click 'UnloadScene'. - N... Read more
Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project 2. Enter Play mode 3. Select Game... Read more
Activating license from the command line fails if machine's binding key ...
How to reproduce: 1. Open the current license file 2. Change Machine Binding Key="1" to other value 3. Execute in command line: Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
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- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window