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Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce: 1. Create a new Unity Project 2. Add the Visual Effects Graph package 3. In the Hierarchy right-click a GameObj... Read more
Shader variants take too much memory at runtime
The attached project has a shader with 30K vertex and 30K fragment variants. Only one variant is used at runtime. STR: 1. Make s... Read more
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps: 1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit) 2. Go to Assets > S... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
[macOS] Returned systemWidth and systemHeight are half of the correct va...
&How to reproduce: 1. Open the attached project "displayTestNew.zip" 2. Build and Run the scene "SampleScene" on macOS 3. Observ... Read more
Header files are not copied when exporting Android project
Reproduction steps: 1. Open the attached project "headers" 2. Set the Build Target to Android (File > Build Settings... > Android) 3... Read more
Lists in the Inspector do not show proper labels when selected
Reproduction steps: 1. Open the attached project "1424226.zip" 2. Open Scenes/SampleScene 3. Select "Character" GameObject in the Hi... Read more
Space is not saved when adding it as the first symbol of the line
Reproduction steps: # Open the attached project (“StringBug.zip“) # Select “Assets/Data/TextData” # In the Inspector window sel... Read more
VSync doesn't take effect when enabling it through Quality settings
Reproduction steps: # Create project # Go to “Project Settings > Quality” # Change VSync Count to “Every Second V Blank” # Enter th... Read more
ArgumentOutOfRangeException: StartIndex cannot be less than zero' is thr...
Reproduction steps: 1. Create a new Unity project 2. Import the attached 'dress_03.fbx' model to the project 3. In the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map