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JobTempAlloc has allocations that are more than 4 frames old' warnings a...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
MonoBehaviours are not recognized when using a preprocessor directive in...
How to reproduce:1. Open the attached project ("monobehaviourPreprocessorBug.zip")2. Click on the "ScriptWithAttributeCommaInNamespa... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce:1. Open the “users attached project”2. Select the “OcclusionCullingData” asset through the Project Window3. Obser... Read more
"NullReferenceException" error thrown in the Console after removing a pa...
Reproduction steps:1. Open the attached “repro_IN-72399“ project2. Open the Entities Hierarchy window (“Window → Entities → Hierarch... Read more
The Editor crashes on RaiseException when Baking Probe Volumes
How to reproduce:1. Open the “crash“ project2. Open the “Forest_EnvironmentSample“ scene3. Navigate to Window → Rendering → Lighting... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps:1. Open the attached project "ReproProject"2. In the Project Window, navigate to the "Packages/com.edshed.edshed_... Read more
Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Refencer“ G... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps:1. Setup a headless Windows machine2. Setup the “repro” project3. Run the Editor with: "C:\Program Files\Unity\Hu... Read more
[Mobile] PointerEventData.pointerId is the same when simultaneously rele...
Steps to reproduce:1. Open the attached project “TouchTest Latest”2. Build and Run the project on the device3. Press the finger on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components