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0
votes
Fixed

Array selection cycling using the arrow key shortcuts is inconsistent

Inspector Framework

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Jan 12, 2021

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Version/s: 2021.1.0a10, 2021.2

How to reproduce:1. Open the attached project2. Select the "Script" object in the hierarchy3. Select one of the "testtest" array ele... Read more

2
votes
Won't Fix

Cannot select UI GameObjects in the Scene view when gizmos are disabled

uGUI

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Jan 12, 2021

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Version/s: 2020.2.0a14, 2021.1, 2021.2

Cannot select UI GameObjects in the Scene view when gizmos are disabled How to reproduce:1. Download and open the submitted project ... Read more

0
votes
Fixed

[Input System] Listen returns incorrect [Gamepad] input when Target Plat...

Package: Input System

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Jan 05, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the attached project "input-issue.zip" with Xbox One or Nintendo Switch set as Target Platform2. Connect ... Read more

1
votes
Fixed

Shadow Caster 2D Component's Self Shadows are still shown when Self Shad...

Package: Scriptable Render Pipeline Universal

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Jan 07, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "Seeker.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the sha... Read more

0
votes
By Design

The Receive Shadows property is displayed in the Inspector under the Mes...

Package: Scriptable Render Pipeline Universal

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Jan 07, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached '1304362.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'Cube'4. Click on ... Read more

0
votes
Fixed

[DXR] Integer values set using RayTracingShader.SetInt are displayed as ...

Editor - Functionality

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Jan 12, 2021

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Version/s: 2020.2.0a12

Integer values set using RayTracingShader.SetInt are displayed as Floats in Frame Debugger. Read more

0
votes
Won't Fix

Ambient Occlusion doesn't work when Specular Occlusion is disabled

Package: Scriptable Render Pipeline HD

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Jan 12, 2021

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Version/s: 11

Ambient occlusion doesn't work on HDRP Materials (Lit) or ShaderGraph materials when the Specular Occlusion is set to Off. Repro ste... Read more

0
votes
Fixed

Viewport is incorrect in a custom pass running in AfterPostProcess when ...

HD RP

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Dec 14, 2020

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Version/s:

Bug from the forum: https://forum.unity.com/threads/viewport-is-incorrect-in-a-custom-pass-running-in-afterpostprocess-when-using-dy... Read more

0
votes
Duplicate

Specific project crashes with "Terrain::UpdateSplatMaterials" when dupli...

Terrain

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Dec 29, 2020

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Version/s: 2020.2, 2020.2.0b8, 2020.2.1f1, 2021.1

Steps to reproduce:1. Open the attached project from the link "Case_1302424"2. Open "06Liquors" scene3. In the Hierarchy window open... Read more

1
votes
Not Reproducible

[Android] Scene takes a couple of minutes more to load when built from 2...

Android

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Oct 21, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.2, 2021.1

Steps to reproduce:1. Open the user's attached project "Project_0.zip" in Unity 2017.42. Build it to Android3. Open the same project... Read more

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