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0
votes
Fixed

Zoom Setting in Project window resets to a default value when selecting ...

Project Browser

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Aug 07, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0a11

To reproduce: 1. Open any project 2. In Project window, make sure Assets folder (or any child folders) is selected 3. Change the Pro... Read more

0
votes
By Design

Button onClick list is not modified if the Target method's accessibility...

uGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project 2. Select "Button" GameObject in ... Read more

0
votes
Won't Fix

[tvOS] Changing the platform to tvOS changes the terrain lightning

tvOS

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Change the Active Platform to Mac Standalone 4. Change th... Read more

1
votes
Fixed

Screen.fullScreenMode is always returning a default value even though it...

Windows

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Aug 22, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "Repro1178561.zip" Project 2. Enter Play Mode 3. Observe the console ... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device with Xcode allocations profiler (CMD + I > Allo... Read more

0
votes
Fixed

[Linux] Apply button doesn't work when setting .so plugin to be for Linu...

Linux

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Aug 09, 2019

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Version/s: 2019.2.0a3, 2019.2.0f1, 2019.3.0a1

To reproduce: 1) Create a new project 2) Import an .so plugin (one is attached) 3) Select it in the project view 4) Change the selec... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open attached project "StackTraceBR.zip" 2. Make sure the Profiler window is open and only GarbageCollector graph i... Read more

3
votes
Duplicate

Canvas.BuildBatch method becomes expensive when a Canvas with a Child is...

uGUI

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Aug 06, 2019

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Version/s: 2018.3.5f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Open "Scenes/SampleScene" Scene 3. Open the Profiler Window 4. Enter the Play Mode 5... Read more

0
votes
Fixed
0
votes
By Design

[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...

IL2CPP

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Oct 02, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1188408-TestFileBrowser.zip") 2. Open the repro scene ("SampleScene") 3. Enter... Read more