Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.2.0a3
2019.2.0f1
2019.3.0a1
Issue ID
1175413
Regression
Yes
[Linux] Apply button doesn't work when setting .so plugin to be for Linux x86_64 platform
To reproduce:
1) Create a new project
2) Import an .so plugin (one is attached)
3) Select it in the project view
4) Change the selection to make the plugin either set or unset for Linux x86_64 platform
5) Click "Apply"
Result: Nothing happens (or in case of older versions, it reverts on clicking Apply). If you try to close Inspector and popup jumps out asking to apply the changes, it still does nothing
Reproduced in 2019.2.0a3, 2019.2.0f1, 2019.3.0a1, 2019.3.0a12
Not reproduced in 2019.2.0a2, 2019.1.13f1, 2018.4.5f1, 2017.4.30f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment