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0
votes
Fixed

NullReferenceException when clicking "Toggle All" on the transform mask ...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1369846.zip" project 2. Select the "Grdn_Rftp_TurnWalk.fbx" asset 3. In the Inspector wind... Read more

5
votes
Fixed

It is difficult to properly edit the PolygonCollider2D collider when its...

Physics2D

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Aug 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "project-1361571.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select th... Read more

0
votes
By Design

Cannot update nested children of Serialized Class when in Custom Editor ...

Customer QA Onboarding

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Sep 01, 2021

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Version/s: 2021.1.0a1, 2021.1.18f1, 2021.2, 2022.1.0a2

How to reproduce: 1. Open the user-submitted project 2. Select the "Editor Window Bug" Menu Item (Window > Unity Bugs > Editor Wind... Read more

0
votes
Won't Fix

Material preview perspective changes after viewing Skybox Material when ...

Inspector Framework

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Aug 26, 2021

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Version/s: 2020.2.0a7, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open a new Inspector window tab by right-clicking any window tab and select... Read more

0
votes
Fixed

When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...

Progressive Lightmapper

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Sep 03, 2021

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Version/s: 2020.2.0a19, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce: 1. Open SampleScene from the “Lightmap ExposureTest.zip” project 2. In the Scene view control bar set Draw Mode as... Read more

1
votes
Fixed

[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...

IL2CPP

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Aug 13, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open user's attached "BugRepro" project 2. Open the "SampleScene" Scene 3. Select "File -> Build and Run" Expe... Read more

0
votes
Postponed

GPU PLM falls back to CPU PLM when Auto Generate is enabled during the F...

Progressive Lightmapper

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Mar 03, 2022

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Version/s: 2021.2

Steps to reproduce: 1. Download AdventureSampleGame project (link in the comments) 2. Open the Market scene 3. Make sure that light... Read more

0
votes
Third Party Issue

Local Package project files are generated incorrectly when the Package i...

Scripting

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a11

How to reproduce: 1. Open the project in the attached folder (RelativePackageTest.zip) 2. In the Project view, go to Packages/Graphi... Read more

0
votes
Fixed

[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...

Mobile Graphics

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more

0
votes
Fixed

Memory leak occurs in Player as SharedGeometryBuffers mismatches memory ...

Mesh

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Sep 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Open the attached project "URP_template_2021.zip" 2. When using 2021.2.0b1 and above, go to Edit > Project Sett... Read more

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