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[UIElements] Non-arithmetic character "f" gets validated to zero in floa...
Non-arithmetic character "f" gets validated to zero in float, double fields. Refer the attached video Steps to reproduce1) Open atta... Read more
EventType.mouseUp not fired when the cursor is located outside of the E...
How to reproduce:1. Open the attached '1275520.zip' project2. Select the 'BugReport' > 'TestCode'3. Click and hold the left mouse... Read more
ListView element selection does not change when clicking on a TextField/...
How to reproduce:1. Open the attached 'project-1231301.zip' project2. Select 'ListViewBug' > 'OpenWindow'3. Select a TextField in... Read more
"UnityException: GameObject has undefined tag!" thrown when setting a Ta...
To reproduce:1. Open attached project ("case_1214727.zip")2. Open Edit > Project Settings > Tags and Layers3. Remove Tag 0 "re... Read more
Batch editing assets is massively slower with Asset Pipeline v2 compared...
To reproduce:1) Open attached project2) Make sure Asset Pipeline is set to v2 in Editor Settings3) Run the only test in Test Runner ... Read more
[UWP] ContentDialog box doesn't disables apps interactivity
Steps to reproduce:1. Download 1190542_repro.zip and open "SampleScene" scene2. Build a UWP app3. Click on ContentDialog button4. Cl... Read more
GraphicsSettings.asset file is modified when building a project after sw...
How to reproduce:1. Create a new Unity project2. Build a project for Windows3. Check the Shaders in the Graphics Settings4. Build a ... Read more
Package Manager window displays "Last update" twice in a row
How to reproduce:1. Create and open a new project2. Open the Package Manager3. Observe the bottom area of the Package Manager window... Read more
Realtime GI sporadically fails in the Player when it is connected to the...
How to reproduce:1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py)2. Unzip the project3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved