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BehaviorWindow causing nullref on enter playmode
Steps to reproduce:1. Create a Behavior Graph2. Open it and dock it somewhere - and change focus3. Delete it outside of the editor4.... Read more
"Incompatible keyword states" error is thrown for shaders when launching...
How to reproduce:1. Open the attached “IN-90989_XRacer“ project2. Navigate to console and observe. Expected result: Nothing of note ... Read more
[Linux] "Shader warning in 'Hidden/Core/VrsVisualization'" warning is th...
Steps to reproduce:1. Create a new project2. Build the project3. Observe the Console Actual results: "Shader warning in 'Hidden/Core... Read more
UnityYAMLMerge does not open fallback merge tool when encountering merge...
Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more
Editor crash when resetting Quality settings after adding "New Group" in...
Steps to reproduce:1. Open new Unity project using Universal 3D Template2. Open Project Settings Window3. Open "Quality" section4. A... Read more
Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when opening a ...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2022.3.54f1, 2022.3.55f1, 6... Read more
ArgumentException is thrown and reference is missing when deserializing ...
Reproduction steps:1. Open the attached “Hopeful Dumpster Fire.zip” project2. Open the “Assets/BugReport/Document.uxml“ file in the ... Read more
Import Activity window shows "(None)" in the Asset field when changing t...
How to reproduce:1. Open the “IN-91452_repro“ project2. In the Project window, right-click on the “New Material 1“ asset and press R... Read more
[Rendering Debugger] Results are not updated unless the camera has rendered
Steps to reproduce: Open Rendering Debugger Open Volume Select a Camera that is not rendering and a component from a global scene vo... Read more
Errors are thrown and sprite fails to load when loading via AssetReferen...
Reproduction steps:1. Open the attached “Unity6_SpriteAtlasBug.zip” project2. Open the “Assets/TestScene.unity“ Scene3. Enter the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject