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Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce:1. Open the attached project;2. Attempt to Build the project. Expected result: Unity builds the project successfully, n... Read more
[Editor] Missing reference exception occurs on deleting particle system
Missing reference exception occurs on deleting particle system Steps to Repro:1. Open attached project or Create a new scene2. Hiera... Read more
[WebGL] Web socket server does not process the echo request for all conn...
Steps to reproduce:1. Open project "Networking.zip"2. Build on WebGL and Windows or use builds inside the zip3. Open PC build and pr... Read more
[UI] Invalid AABB inAABB error occurs on clearing reference resolution v...
Invalid AABB inAABB error occurs on clearing reference resolution values for canvas scaler when scaler mode is set to scale with scr... Read more
[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow a... Read more
Unity crashed after importing/reimporting .dae file
How to reproduce:1. Download attached project file2. Import/reimport the files into Assets Folder Actual result: Unity crashed Repro... Read more
Windows player executable is not large address aware
Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more
[Adreno][Android 4.4.4] Material.SetVectorArray submits garbage after fi...
Steps to reproduce:1. Open attached project2. Comment out line 66 of SetMatValues.cs3. Built to device-- Inspect characters on the n... Read more
Stereo Cameras are rotated individually instead of as a gameObject resul...
Steps to reproduce: 1. Download and open the latest attached project("Repro.zip")2. Enter Playmode Expected result: cameras are rota... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets