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Particle System only collides with one Terrain Collider at a time when C...
Reproduction steps:1. Open the attached “TerrainCollider.zip” project2. Open the “SampleScene”3. Select the “Particle System” GameOb... Read more
Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph pr...
Reproduction steps:1. Open the attached “IN-92131_VFXCrash.zip“ project2. Open the “/Assets/_Crash/New Scene.unity“ Scene3. Enter th... Read more
Only one out of multiple cameras is shown in the Play Mode while HDR dis...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully imp...
How to reproduce:1. Open a new project2. Import the attached “test.fbx“ into the project3. Observe the Console Expected result: Only... Read more
A memory leak occurs in Play mode when using Direct3D12 Graphics API
How to reproduce:1. Open the “IN-88711_repro“ project2. Open the “SampleScene“ and enter Play mode3. Observe the Console Expected re... Read more
Script Graph connection values are cut-off when both "Show Connection Va...
Reproduction steps:1. Open the attached "IN-90856" project2. In the Menu bar select Edit → Preferences → Visual Scripting and make s... Read more
[OculusXR][GLES] Render pass validation errors on Quest devices when Mul...
Steps to reproduce:1. Open the attached user's project "OpenGLESURPRendereringIssue.zip"2. Go to Project Settings > XR Plugin Man... Read more
Extended component titles exceed the window's display boundaries
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
UI Onclick events sometimes do not trigger when Manual Update is utilize...
Steps to reproduce:1. Open the attached “UiInputLossRepro.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click the “Butto... Read more
Light is not applied properly to Terrain Details when using Light Layers
How to reproduce:1. Open the attached "IN-91971" project2. Open the "SampleScene"3. Observe the Scene and Game windows4. Locate the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject