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Fixed

Fixed in 6000.1.0b14, 6000.2.0a9

Votes

0

Found in

6000.1.0b13

6000.2.0a8

Issue ID

UUM-101786

Regression

Yes

UI Scaling is off when rendered not in Reference Resolution

-

Steps to reproduce:

  1. Open the attached project
  2. Open the SampleScene
  3. Set the Game view to the Free Aspect
  4. Resize the Window and observe the UI scaling

Actual results: UI scaling is off, making text impossible to read (Text font is either extremely small or large). Some objects are misplaced outside the screen

Expected results: UI objects are scaled 

Reproducible with versions: 6000.1.0b13, 6000.2.0a8

Not reproducible with versions: 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a1, 6000.2.0a7

Tested on (OS): Ubuntu 22, macOS 15.3.2, Windows 11

Notes:

  • Reproducible in Edit and Play mode as well as Built Payer

* UI is not rendered at all with the Player build of the attached project
UI scaling appears to be correct when rendering in 1920x1080 and 3840x2160 (Same aspect and resolution base). However, using 2560x1440 (Same 16:9 aspect but a different resolution base) does reproduce the issue. Free Aspect highlights the issue the most.

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