Search Issue Tracker
Fixed
Fixed in 6000.1.0b14, 6000.2.0a9
Votes
0
Found in
6000.1.0b13
6000.2.0a8
Issue ID
UUM-101786
Regression
Yes
UI Scaling is off when rendered not in Reference Resolution
Steps to reproduce:
- Open the attached project
- Open the SampleScene
- Set the Game view to the Free Aspect
- Resize the Window and observe the UI scaling
Actual results: UI scaling is off, making text impossible to read (Text font is either extremely small or large). Some objects are misplaced outside the screen
Expected results: UI objects are scaled
Reproducible with versions: 6000.1.0b13, 6000.2.0a8
Not reproducible with versions: 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a1, 6000.2.0a7
Tested on (OS): Ubuntu 22, macOS 15.3.2, Windows 11
Notes:
- Reproducible in Edit and Play mode as well as Built Payer
* UI is not rendered at all with the Player build of the attached project
UI scaling appears to be correct when rendering in 1920x1080 and 3840x2160 (Same aspect and resolution base). However, using 2560x1440 (Same 16:9 aspect but a different resolution base) does reproduce the issue. Free Aspect highlights the issue the most.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment