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[HDRP] Signed/unsigned warnings when importing HDRP 7.5.2
Steps to reproduce: Easier steps to reproduce: 1) Simply make an empty 3D template project and import HDRP 7.5.2 from packman 2) O... Read more
[HDRP] ArgumentNullException error is thrown on saving HDRP Shader Graph...
ArgumentNullException error is thrown on saving HDRP Shader Graph after removing Graphic compositor assets. Steps to repro: 1. Crea... Read more
Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...
How to reproduce: 1. Open the user's project "HDRPBugTest.zip" 2. Open the "test1" Scene 3. Observe Cloud lighting 4. Disable "Plane... Read more
[HDRP 7.1.6] Reflection probe with Custom mode is not applied after inst...
Versions tested: 2019.3.0f3 + 7.1.6, 7.1.7 Steps to reproduce: 1. Download CaseRepro_Minimal.zip attached in comment 2. Open proj... Read more
[HDRP] Reflection Probe component is added twice on pressing CTRL + z af...
-Reflection Probe component is added twice on pressing Control + z after removing the component. -In 2020.1.0b8 & 2020.2.0a1, Missin... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more
[HDRP] [VFX] Package version in editor manifest (7.1.1) does not match t...
In a project of High definition RP template, as of 2019.3.0b7, the latest verified version of the VFX package is 7.1.1. The latest v... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce: 1. Open the user's attached "decal-bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Decal" GameObje... Read more
[HDRP] Editing multiple Emissive materials intensity also changes the co...
1) Select multiple emissive materials with different emissions colors 2) Change emission intensity or change units from Nits to EV ... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown continuousl...
-Unable to use Compositor in Basic (Built-in) scene, the game view does not render anything. -NullReferenceException errors are thro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"