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0
votes
Duplicate

Performance is heavily impacted when displaying a Shader in the Inspector

Asset - Database

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Sep 29, 2020

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Version/s: 2020.2.0b1, 2021.1.0a1

How to reproduce:1. Open the attached project2. Open the Profiler Window (Window->Analysis->Profiler)3. Switch the Profiler's ... Read more

0
votes
Fixed

Warnings are missing when compiling for certain platforms (opengl)

Shader System

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Sep 29, 2020

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Version/s:

FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more

0
votes
Fixed

Hovering mouse over various docked editor windows moves brush in the scene

Terrain

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Sep 29, 2020

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Version/s: 2019.4.8f1, 2020.1.8f1, 2020.2.0b5, 2020.2.0b6

Steps to reproduce:1) Download attached project and open in Unity2) Open "TerrainScene"3) Make sure that terrain brush is visible in... Read more

2
votes
Fixed

Warnings related to bounds occur when Terrain component enabled

Mesh

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Sep 29, 2020

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Version/s: 2020.2.0a8, 2020.2.0b4

How to reproduce it:1. Open user's attached project2. Load 'TreeBoundsTest' scene from 'Assets' folder3. Clear Console view4. In the... Read more

0
votes
Fixed

Scripts are showed in the Script Execution Order when they are read-only

Settings Window

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Sep 29, 2020

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Version/s: 2020.2.0a14, 2020.2.0b4, 2021.1

How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Script Execution Order3. Click the '+' button to ... Read more

0
votes
Won't Fix

[FXC Crash] Shader compiler crashes when a project contains a shader wit...

Shader System

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Sep 28, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps:1. Create a new project or open an existing one2. Import the attached shader ("testPredicate.shader")3. Observe e... Read more

1
votes
By Design

Scaling problem with PanelSetting set to ScaleWithScreen/Expand

UI Toolkit

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Sep 28, 2020

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Version/s:

When the PanelSettings scale mode is set to scale with screen size and screen match mode is set to expand, the scaling does not work... Read more

0
votes
Fixed

[iOS][Metal] Shaders with tessellation are not compiled when displacemen...

Metal

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Sep 28, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the attached 'iTestCase.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open th... Read more

0
votes
Fixed
1
votes
Fixed

[IL2CPP] Nested Try-Catch and Throw statement results in different behav...

IL2CPP

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Sep 28, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached project from "il2cpp_nested_trycatch_bug.zip"2. Enter Play Mode and see Console3. Navigate to ... Read more

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