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[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce:1. Create a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window click on the 'Back... Read more
Snap option in the Input Manager does not work when using the GetAxis() ...
How to reproduce:1. Open the attached "InputSnap" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Press and hold the ... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more
int.MinValue is treated as largest value when sorting List<IOrderedCallb...
How to reproduce:1. Open the user's attached project("IOrderedCallback.callbackOrder.zip")2. Open Test Runner window3. Select the Ed... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
Collision does not occur in Build when the Tilemap's sprite is imported ...
How to reproduce it:1. Open the user's attached project2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder3. Enter Play mod... Read more
Noticable mouse and keyboard input delay on a Vulkan standalone build wh...
How to reproduce:1. Open the user attached project (VulkanInputLag.zip)2. Press Ctrl+B, select a build location and build the projec... Read more
The Inspector is empty when selecting states and transitions of the Sub-...
How to reproduce1. Open the attached '1282450.zip' project2. In the Project window double click on 'Controller1'3. In the Animator w... Read more
Inspector doesn't display all Components when using custom Component on ...
Reproduction steps:1. Open attached project2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D3. Press P... Read more
Cursor.LockState locking out of the screen when using two monitors with ...
How to reproduce:1. Set one of your monitor's scale to the highest scale (170% or 200%) in Windows Display settings2. Open the user'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
- Files are displayed inconsistently by file type in the Project window when set to display in Two Column Layout
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted