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[ECS] GetOrCreateSystem ArgumentException with ISystemBase
Reproduction steps:1. Open attached project "EntitiesSystem.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window ... Read more
[Linux] Entity positions are getting switched with each other after conv...
How to reproduce:1. Open the user attached project (trash.zip)2. Open the "Hybrid Component" scene3. Enter Play mode4. Observe the m... Read more
SGICE002 error thrown when using SystemAPI.GetComponent<T>() inside a .F...
How to reproduce: 1. Open the project “IN-105709_SGICE002”2. Observe the Console Expected result: No errors are thrown in the Consol... Read more
"SGICE002" DOTS error is thrown when SystemAPI.HasComponent has no Entit...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: There are no errors thrown in th... Read more
[General] SetComponentForLinkedEntityGroup can not set linked group in s...
How to reproduce:1. Download the attached project2. Open the "SampleScene" scene3. Enter "Play" mode4. Observe the console window Ex... Read more
Error SGICE002 "Object reference not set to an instance of an object" wh...
How to reproduce:1. Open the user’s attached project “BotOperations.zip”2. Observe the Console window Expected result: No SGICE002 e... Read more
Random UI line appears when opening Archetypes window
How to reproduce:1. Open the attached "Repro.zip" Unity project2. Go to Windows > Entities > Archetypes3. Observe the Archetyp... Read more
[ECS] Entity with CompositeScale does not scale around ScalePivot
Reproduction steps:1. Open attached project "TestProject.zip" and scene "SampleScene"2. Enter Play Mode3. Observe "compositeScaleCub... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps:1. Open user attached Project2. Check the console for an error Expected result: The if statement is interpreted c... Read more
ArgumentException is thrown when calling Unity.Entities.Serialization.Se...
Reproduction steps:1. Open the user's attached project and open Scenes/SampleScene scene2. Enter the Play mode3. Observe the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12