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0
votes
Fixed

"Could not load file or assembly" error when assembly dependency is in a...

Scripting

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Nov 05, 2019

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Version/s: 2018.1.0a5, 2019.3.0b9

How to reproduce:1. Open the attached project2. Reimport the System.IO.Pipelines.dll file. Actual result: Errors are thrown.Expected... Read more

0
votes
Fixed

Scene View is resized and black offset appears when mouse.position.ReadD...

Package: Input System

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Nov 05, 2019

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Version/s:

How to reproduce:1. Open the attached 'inputsystemnew_black_2.zip' project2. Click 'Available Custom Editor Tools' button and select... Read more

0
votes
Fixed

Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....

Video

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Nov 05, 2019

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Version/s: 2018.4.5f1, 2018.4.12f1, 2019.2.0b9, 2019.3.0a7, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more

0
votes
Fixed

Post Process Data tooltip is missing in the Universal RP Renderer settings

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.1

To reproduce:1. Create a new project with Universal RP;2. Create a new Forward Renderer;3. In the inspector, hold a mouse above Post... Read more

0
votes
Fixed

[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...

IMGUI

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Nov 05, 2019

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Version/s: 2019.3.0b10

The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Fixed

[Shader] changing lightloop.hlsl and going back to editor does not updat...

Shaders

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Nov 05, 2019

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Version/s:

Steps to reproduce: 1. download project and open scene2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.high... Read more

5
votes
Fixed

[Playables] The first frame of the Animation Playable is delayed when en...

Animation

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Nov 05, 2019

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Version/s: 2017.4, 2018.3, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce it:1. Open the project "animationProject"2. Open the scene "SampleScene"3. Press the Pause button4. Press the Play ... Read more

5
votes
Fixed

[URP] Post-Processing is not applied to the Scene when Render UI Event i...

Package: Scriptable Render Pipeline Universal

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Nov 04, 2019

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Version/s: 7.1.2

How to reproduce:1. Open user's attached 'URP-postproc-bug.zip' project2. Open 'SampleScene' Scene3. Select UniversalRenderPipelineA... Read more

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