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An image in png format has a black artifact in the Editor
Reproduction steps:1. Open the user's attached project2. Go to the 'Assets/Icons/Game'3. Open the 'Runway.png' in any external image... Read more
Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced
How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more
Caret in UI Builder Text Field with high Reference DPI does not always a...
Reproduction steps:1. Open the attached “1386658.zip” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Type a few characte... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
Warnings are thrown when deleting and undoing deletion of child Game Obj...
How to reproduce:1. Create a new empty project2. Create a new Parent Game Object in the Hierarchy3. Create multiple Child Game Objec... Read more
[URP] Some lights stop emitting light when Light Cookie is set to Textur...
How to reproduce:1. Open the user's attached "LightsFlickering_2021.2.2f1.zip" project3. Open the Scene "SampleScene"4. In the Asset... Read more
Scene bundle is not rebuilt when SBP cache is not cleared
Reproduction steps:1. Open the attached project “ExecutionOrderAndBundle.zip”2. Click Build > New Build > Default Build Script... Read more
[macOS] 'Scene(s) have been modified' modal is shrunk/expanded when swit...
Reproduction steps: Open the user's attached project Modify the Untitled Scene Open Assets > Scenes > Sample Scene Press Cance... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes