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0
votes
Won't Fix

Addressables build fails when destination file path is longer than 255 c...

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.18

How to reproduce:1. Open project "Addressables_Long_Path_Bug.zip"2. In the Project window select "asset" Material and in the Inspect... Read more

0
votes
Won't Fix

[Addressables] Bundles get compressed in Android builds

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.19

Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more

0
votes
Won't Fix

Addressables does not remove duplicated assets when their reference is a...

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.19

How to reproduce:1. Open the user’s attached “TestUnity.zip” project2. Window > Asset Management > Addressables > Groups3. ... Read more

0
votes
Fix In Review

[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...

Package: Scriptable Render Pipeline Universal

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Mar 15, 2022

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Version/s: 12.1.6

How to reproduce:1. Open the user-submitted project2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.re... Read more

0
votes
Fixed

[WebGL] AudioSource.PlayDelayed doesn't play audio delayed when triggere...

WebGL

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Mar 15, 2022

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Version/s: 2021.2.0a13, 2022.1, 2022.1.0b3, 2022.2

Reproduction steps:1. Open the user's attached project2. Build and Run3. Press on the icon on the left side of the player view to "o... Read more

0
votes
Fixed

An error gets thrown when deleting the State Machine Behaviour generated...

Scripting

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Mar 15, 2022

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Version/s: 2022.2.0a3, 2022.2.0a8

How to reproduce:1. Create a new project2. Add a new GameObject to the Scene3. In the Inspector window add a Script Component4. Dele... Read more

0
votes
Won't Fix

Mathf.Sign returns 1 when input is 0

Scripting

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

To reproduce:1. Create a new Unity project2. Debug log the return value of Mathf.Sign(0)3. Observe console window Reproducible with:... Read more

0
votes
By Design

MouseLeaveEvent is not triggered when destroying target

Package: UI Toolkit

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Mar 15, 2022

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Version/s: built-in

How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Click the "test" button at the top of the Game vi... Read more

0
votes
Fix In Review

[HDRP] Unknown script is missing on entering play mode in HDRP template

Package: Scriptable Render Pipeline HD

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Mar 15, 2022

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Version/s: 14.0.0

Reproduction:1) Pull https://github.com/Unity-Technologies/Graphics/tree/master/com.unity.template-hd2) Change manifest (delete the ... Read more

0
votes
Duplicate

"ArgumentException: Can't save an immutable Prefab" error message appear...

Scene Management

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Mar 15, 2022

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Version/s: 2022.2.0a9

Steps:1. Open attached project2. Select "All Prefabs" in Favorites Search in Project Browser3. Choose Search "All"4. Click on each f... Read more