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Addressables build fails when destination file path is longer than 255 c...
How to reproduce:1. Open project "Addressables_Long_Path_Bug.zip"2. In the Project window select "asset" Material and in the Inspect... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more
Addressables does not remove duplicated assets when their reference is a...
How to reproduce:1. Open the user’s attached “TestUnity.zip” project2. Window > Asset Management > Addressables > Groups3. ... Read more
[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.re... Read more
[WebGL] AudioSource.PlayDelayed doesn't play audio delayed when triggere...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Press on the icon on the left side of the player view to "o... Read more
An error gets thrown when deleting the State Machine Behaviour generated...
How to reproduce:1. Create a new project2. Add a new GameObject to the Scene3. In the Inspector window add a Script Component4. Dele... Read more
Mathf.Sign returns 1 when input is 0
To reproduce:1. Create a new Unity project2. Debug log the return value of Mathf.Sign(0)3. Observe console window Reproducible with:... Read more
MouseLeaveEvent is not triggered when destroying target
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Click the "test" button at the top of the Game vi... Read more
[HDRP] Unknown script is missing on entering play mode in HDRP template
Reproduction:1) Pull https://github.com/Unity-Technologies/Graphics/tree/master/com.unity.template-hd2) Change manifest (delete the ... Read more
"ArgumentException: Can't save an immutable Prefab" error message appear...
Steps:1. Open attached project2. Select "All Prefabs" in Favorites Search in Project Browser3. Choose Search "All"4. Click on each f... Read more
All about bugs
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