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Render Textures flickering in Play Mode when Game view is a specific siz...
How to reproduce:1. Open the user's attached "1008516-RenderTextureFlicker.zip" project2. Open "LocalTestScene"3. Reset to default w... Read more
[Terrain] Holes in terrain doesn't paint in the shape of the brush
On painting holes in terrain, they don't paint in the shape of the brush, when brush size is below 30 and when the brush is the non-... Read more
Crash on tlsf_free when entering Play Mode and the index is out of range...
How to reproduce:1. Open the user's attached project from "2D test.zip"2. Enter Play Mode Reproducible with: 2020.3.3f1, 2021.1.2f1,... Read more
[Shader Graph][Search] Unhandled exception in console
Steps to repro:1. open a project (like new URP template)2. in project tab, right click > create > Shader > Blank Shader Gra... Read more
Taking snapshot of a SceneTemplate in a readonly package throws an excep...
1- Create a new project using the HDRP template2- In project browser go to Packages/High Definition RP/Editor/SceneTemplates/Indoors... Read more
UI Layout is distorted when scaling using SizeDelta
Reproduction steps:1. Open user attached Project2. Press Play3. Press "Go"4. Enable Canvas > Dropdown Panel Example In the Hierar... Read more
Incorrect formatting in plugin metafile after modifying plugin platform ...
Reproduction steps:1. Open the user's attached project "assembly-meta-bug.zip"2. In the Project window under "Assets/Plugins" select... Read more
Xcode project and additional files are placed outside of the chosen fold...
Steps to reproduce:1. Create a new project or open an existing one2. Select the Standalone build target and check "Create Xcode proj... Read more
Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce:1. Open the attached '1324097.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument