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0
votes
Fixed

EditorApplication.contextualPropertyMenu is not called when right-clicki...

IMGUI

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Mar 14, 2021

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Version/s: 2020.2.0a13, 2020.2.0f1

How to reproduce: 1. Open the attached project "ContextMenu.zip" 2. Open SampleScene 3. Click on GameObject in the Scene Hierarchy 4... Read more

0
votes
Fixed

The 'Play On Awake' checkbox gets unchecked when selecting multiple Part...

Visual Effects - Legacy

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Mar 14, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.0f1, 2021.1

How to reproduce: 1. Create a new project 2. Create a Particle System in the Hierarchy 3. Select the newly created Particle System 4... Read more

0
votes
By Design

Mesh: last vertex index (e.g. 0xFFFF for 16-bit indices) makes the trian...

Mesh

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Mar 14, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TerrainGen" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Inspect... Read more

0
votes
Duplicate

CursorLockMode.Locked doesn't lock the cursor when entering the Play Mod...

Scene/Game View

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Mar 14, 2021

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Version/s: 2020.3.0f1, 2021.1.0b9, 2021.2.0a6

How to reproduce: 1. Open the user's attached "CursorTest" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Exit th... Read more

3
votes
By Design

Occlusion culling not working on Shadow casters when Shadows are behind ...

Culling

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Mar 14, 2021

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Version/s: 2019.4, 2019.4.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Enable the Stats Expected resu... Read more

0
votes
Not Reproducible

[UWP] Build is not launched when focused to other program while doing bu...

Universal Windows Platform

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Mar 13, 2021

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Version/s: 2020.1.0a1, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. Switch to UWP 3. From Menu Toolbar select File -> Build and run 4. Focus on some other ... Read more

0
votes
By Design

Width of the foldout gets shrunk when EditorGUILayout.Space is used with...

IMGUI

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Mar 13, 2021

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Version/s: 2019.4, 2020.2, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. In the top bar menu select Tools > FoldoutHeaderGroupBug 3. In the Foldout ... Read more

1
votes
Fixed

Subassets destroyed by the undo system are kept if the Editor looses foc...

Asset - Database

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Mar 13, 2021

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Version/s: 2019.4.20f1, 2020.2.5f1, 2020.3.0f1, 2021.1.0b5, 2021.2.0a2

How to reproduce: 1. Open the attached '1321443.zip' project 2. Open the 'SampleScene' 3. In the Project window select the 'Test' As... Read more

0
votes
Fixed

Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...

Package: Scriptable Render Pipeline Universal

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Mar 13, 2021

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Version/s: 10.1.0

How to reproduce: 1. Open the attached project from "URPpackageCrash.zip" 2. Open scene "PolarScene" 3. Using Package Manager, remov... Read more

1
votes
Fixed

Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...

DirectX12

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Mar 13, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Go to Edit > Project Settings > Player, and set Graphics API for Windows ... Read more

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