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"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps: 1. Open the attached “repro_IN-75124“ project 2. Observe the Console window Expected result: No errors appe... Read more
[Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is get...
*Steps to reproduce:* 1. Create a VisionOS (or iOS/tvOS) profile. 2. Under Platform Settings, press Build Player Library (it w... Read more
EnsureRunningOnMainThread error in TessellationJob.ApplyInset
When tessellating the UI geometry, it is possible to get an error because a null check is performed on the job thread. {noformat} ... Read more
MultiColumnListView causes a memory leak when repeatedly shown and hidden
Reproduction steps: 1. Open the attached "MCListViewTest" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play... Read more
Position Node with Object Space has a wrong value when there are multipl...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/DemoScene" scene 3. Observe the three squares in th... Read more
[URP][RG] Fullscreen blit is not working when Render Graph is enabled
How to reproduce: Open the attached project "URPDOFIssue-6000.0.zip" Expected results: The Game view window is the same as the S... Read more
EditorUserBuildSettings is corrupted when changing Editor version of the...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. Obse... Read more
NavMeshAgent gets stuck when going over a vertex of a higher-cost area
How to reproduce: 1. Open the “IN-75460_repro“ project 2. Open the “Store1“ scene 3. Enter Play Mode 4. Observe the “capsule1“ a... Read more
TextMeshPro dynamic font does not render when the Game View resolution i...
How to reproduce: 1. Open the “YC” project inside the “Repro” folder 2. Open the “Scene” 3. Make a Game View resolution about 100... Read more
No error is logged when calling the SetVertexBufferParams() incorrectly
How to reproduce: 1. Open the user-attached project “VertexBufferCountMissingErrorBug” 2. Observe the Console Expected results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1