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[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" ...
The texture gets missing following with a crash "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" on Adreno GPU devices Steps to re... Read more
Entities.ForEach Lambda expression causes compiler error
How to reproduce:1. Open the "Repro.zip" project2. Check the console Actual result: Error appears in the console.Expected result: No... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce:1. Open the "DefaultHDRFormat.zip" project2. Open the "SampleScene" scene3. Edit > Project Settings > Graphic... Read more
Missing formatting strings when using System.Globalization: Thai DateTime
Steps to reproduce:1. Open and Run User-supplied project2. Inspect the Game view Expected: the bottom string shows Datetime valuesAc... Read more
[Oculus Quest Runtime v12] XR SDK Black Screens after sleep
Reproable in TestingGround, 2019.3.0f3 + Oculus XR Plugin 1.1.2, Quest runtime V12 (V11 does not reproduce the issue), OVRPlugin 1.4... Read more
Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more
Editor freeze when selecting two Scriptable Objects with Serialized Refe...
Steps to reproduce:1. Open User-supplied project2. In the Project window, select two Scriptable Objects Expected: Editor doesn't fre... Read more
[HDRP] HDRI and Physically Based sky cause memory leaks when the sun is ...
How to reproduce:1. Open the attached "SkyRenderMemLeak" project2. Open the "TestMemoryLeak" scene3. Open the Profiler window4. Ente... Read more
[Profiler] "Requested frame does not exists" exception is thrown on clea...
Requested frame does not exists exception is thrown on clearing Audio frame data. Steps to repro:1. Create a new Project.2. Windows ... Read more
[TMP] OnEndEdit is not called when clicking away after scrolling in an I...
Reproduction steps:1. Open user's attached project "InputFieldBugDemo" and run "SampleScene"2. Click on the Input Field3. Scroll whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code