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[IAP] DLL errors on reimporting IAP store packages
IAP store package is missing reference assemblies causing DLL errors on reimporting IAP store packages Steps To Reproduce: 1. Create... Read more
[Linux] Force Single Instance option in Project Settings does not work
How to reproduce:1. Create a new project2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single I... Read more
[HDRP][LookDev] "Sun Position" icon clipped with window layout under "En...
"Sun Position" property icon under "Environment Settings" clipped with "Look Dev" window layout, refer attached screenshot Steps to ... Read more
[iOS] Service related files and folders created under Documents folder o...
How to reproduce:1. Create a new project2. Enable Analytics service for the Project (Windows > General > Services)3. Build the... Read more
[2D] NullReferenceException is thrown on selecting "Restore Default Pose...
On selecting "Restore Default Pose" property under "CCD Solver 2D (Script)" causes the editor to throw NullReferenceException, refer... Read more
Enum.HasFlag allocates memory when called
How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more
[Properties Window] Properties window becomes an Inspector window with t...
1) Select the Camera GameObject in the scene2) Select Properties for the Camera component3) Delete the GameObject4) Notice the Prope... Read more
[Services] Unwanted text appears and overlaps with the description of se...
Unwanted clipped text appears and overlaps with the description of services under Project Settings window and Refer attached screens... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture