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0
votes
Fixed

Assembly Definition Use GUIDs value reverts to previous value when appli...

Scripting

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Feb 01, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps:1. Open the attached project ("MultiASMDEFBug.zip")2. Open "AssemblyOne.asmdef" asset in Inspector window3. Tick ... Read more

0
votes
Fixed

Silent Crash when selecting a Profiler Module

UI Toolkit

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Feb 17, 2021

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Version/s: 2021.2.0a5

How to reproduce:1. Create a new unity project2. Analysis > Profiler3. Open Profiler Module dropdown4. Select a Profiling module ... Read more

0
votes
Fixed

ArticulationBody anchors are repositioned even when any unrelated proper...

Physics

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Feb 17, 2021

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Version/s: 2021.1

1) Open the attached project.2) Hit Play3) Notice that the sphere is attached to a static cube by a spring, and the system ends up i... Read more

1
votes
By Design

Assets are reimported when AssetPostprocessor class is renamed

Asset - Importers

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Feb 11, 2021

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Version/s: 2020.2.0a1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Navigate to Editor/Folder1 and open TestPostProcessor2 script3. Change the ... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open project "ShaderBuildBugTest.zip"2. Add Post-process layer to the Main Camera in SampleScene3. Build on An... Read more

0
votes
By Design

Collisons not ignored when Physics2D.SetLayerCollisionMask is set

Physics2D

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Feb 02, 2021

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Version/s: 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Enter Play mode3. Try to walk through a door Expected results: You're able to... Read more

0
votes
Fixed

Editor crashes on RaiseException when allocating huge amount of memory

Serialization

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Feb 09, 2021

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Version/s: 2019.1.0a1, 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "MicroTest.zip" project2. Load SampleScene3. Enter Play mode-- Observe the crash Repr... Read more

0
votes
By Design

[Profiler] Raw Hierarchy PlayerLoop entries unfold automatically when fo...

Profiling

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Feb 17, 2021

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Version/s: 2018.4.32f1, 2019.4.21f1, 2020.2.5f1, 2021.1.0b7, 2021.2.0a4

How to reproduce:1) Create a new Unity project2) Open the Profiler window3) Select CPU Module, Raw Hierarchy4) Enter Play Mode and e... Read more

0
votes
Fixed

Crash when calling PausePlayback after VideoPlayer has been destroyed

Video

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Apr 27, 2020

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Version/s: 2019.3.2f1, 2019.4, 2020.2, 2021.1

Reproduction steps:1. Open LINKED_PROJECT Project2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene3. Press Play4. Select Level 1 Exp... Read more

0
votes
Not Reproducible

[Android] OnPointerClick is not called on Android

Android

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2020.1.13f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the SampleScene on the attached "PointerClick.zip" Project2. Build and run the Development build to an Andr... Read more

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