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UI Toolkit TextField cursor is offset when using an other language than ...
1. Open hub and install the language pack.2. Open Preferences, select the languages tab and change the preferred language to other t... Read more
[UWP] Tab key on HoloLens2 keyboard doesn't insert tabs into InputField/TMP
When using the TouchScreenKeyboard in HoloLens2 to enter text into a uGUI InputField or TextMeshPro, clicking the 'Tab' on the keybo... Read more
[Particle System] Ribbon trails are shown in the wrong order when Time S...
How to reproduce:1. Open the user's attached "ForcefieldBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Set the ... Read more
Editor crashes while opening scene
Steps:1. Open attached project2. Double-click on Main scene==> Editor crashes Read more
Custom Static Image for Splash Screen moves on Android Build when loading
Reproduction steps:1. Create a new project2. Go to Project Settings -> Player -> Android tab -> Splash Image3. Disable "Sho... Read more
[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...
Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings ->... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps:1. Open attached project "RollerStrip.zip" and scene "TestScene"2. In Addressable Groups window, select Play Mode... Read more
[macOS] DLL inside a custom plugin cannot be found when using a ".framew...
How to reproduce:1. Open the attached project's Scene labeled "BasicTest"2. Enter the Play Mode3. Inspect the Console Window Expecte... Read more
Entering play mode takes upwards of 1 hour when Auto Generating high amo...
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\OnlineGame3 Scene3. Press Play Expected result: The Scene is l... Read more
[Windows] Popups created with PopupWindowWithoutFocus do not close when ...
Steps to reproduce: 1. Create new project2. In scene view, select camera3. Click on culling mask dropdown4. Move the main editor win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open