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0
votes
Fixed

[iOS] Player crashes at ActivateAwakeRecursivelyInternal() when loading ...

Mobile

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Feb 04, 2018

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Version/s: 2017.2.1f1

To reproduce:1. Open user's attached project2. Make sure that "bootstrap" scene is opened3. In the menu bar, click Build -> iOS P... Read more

1
votes
Fixed

[OSX] Editor crashes when clicking on MenuItem during recompile after re...

MacOS

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Feb 02, 2018

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Version/s: 2017.2.1p1

Steps to reproduce:1. Open attached “MenuItem.zip” Unity project2. Open “test.cs” script3. Change MenuItem name string in line 10 of... Read more

0
votes
Fixed

Animated rigidbodies no longer affect other rigidbodies connected throug...

Physics

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Feb 01, 2018

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Version/s: 2017.2.0b2, 2017.3.0p1

To reproduce:1) Open attached project and scene2) Play it Expected: The three objects all fly around the scene, two spheres being ov... Read more

0
votes
Fixed

Mesh Renderers Light Probes Property fails to appropriately blend probes...

Progressive Lightmapper

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Feb 01, 2018

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Version/s: 2017.2.0b1, 2018.1.0b5

How to reproduce:1. Open attached Unity project "loadsceneprobe"2. Enter the Play mode3. Press alpha 2 key on the keyboard4. Press a... Read more

4
votes
By Design

Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...

Camera

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Feb 01, 2018

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Version/s: 2017.2.0p2

To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more

1
votes
Fixed

Collab: Clients do not properly read data from new variable fields on au...

Collab

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Feb 01, 2018

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Version/s: 2017.2.0f3

Reproducing this requires modifying an existing script (adding new variables), assigning a value to the new variable, publishing, an... Read more

1
votes
Fixed

[iOS][Metal] Graphics Artefacts on iOS with Metal API, HDR and Deferred ...

Mobile

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Feb 01, 2018

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Version/s: 2017.2.1p3

Reproduction steps:1. Open User's project2. Switch target platform to iOS3. In Graphics Settings switch Rendering Path to "Deferred"... Read more

1
votes
Fixed

Mesh collider gets corrupted if no triangles are specified

Physics

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Feb 01, 2018

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Version/s: 2017.2.0p1

How to reproduce:1. Open attached Unity project "MeshColliderBug"2. Open the MeshColliderBug scene3. Select MediumPolySphere in the ... Read more

0
votes
Fixed

Combo box "Select Monitor" is empty on Windows build

Windows

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Feb 01, 2018

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Version/s: 2017.2.0f3

Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more

0
votes
Fixed

scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...

uGUI

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Feb 01, 2018

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Version/s: 2017.2.0a1

Steps to reproduce: 1. Create empty game object2. Add Rect Mask 2D3. Try to remove RectTransform component4. Notice expected pop up ... Read more

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