Search Issue Tracker
[iOS] Player crashes at ActivateAwakeRecursivelyInternal() when loading ...
To reproduce:1. Open user's attached project2. Make sure that "bootstrap" scene is opened3. In the menu bar, click Build -> iOS P... Read more
[OSX] Editor crashes when clicking on MenuItem during recompile after re...
Steps to reproduce:1. Open attached “MenuItem.zip” Unity project2. Open “test.cs” script3. Change MenuItem name string in line 10 of... Read more
Animated rigidbodies no longer affect other rigidbodies connected throug...
To reproduce:1) Open attached project and scene2) Play it Expected: The three objects all fly around the scene, two spheres being ov... Read more
Mesh Renderers Light Probes Property fails to appropriately blend probes...
How to reproduce:1. Open attached Unity project "loadsceneprobe"2. Enter the Play mode3. Press alpha 2 key on the keyboard4. Press a... Read more
Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...
To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more
Collab: Clients do not properly read data from new variable fields on au...
Reproducing this requires modifying an existing script (adding new variables), assigning a value to the new variable, publishing, an... Read more
[iOS][Metal] Graphics Artefacts on iOS with Metal API, HDR and Deferred ...
Reproduction steps:1. Open User's project2. Switch target platform to iOS3. In Graphics Settings switch Rendering Path to "Deferred"... Read more
Mesh collider gets corrupted if no triangles are specified
How to reproduce:1. Open attached Unity project "MeshColliderBug"2. Open the MeshColliderBug scene3. Select MediumPolySphere in the ... Read more
Combo box "Select Monitor" is empty on Windows build
Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more
scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object2. Add Rect Mask 2D3. Try to remove RectTransform component4. Notice expected pop up ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code