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0
votes
Fixed

GPU Instancing does not work with Sprite Renderer when used in an URP pr...

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Nov 26, 2025

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Version/s: 2022.3.58f1

How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more

0
votes
Active

[iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint w...

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Nov 26, 2025

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Version/s: 2022.3.69f1, 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the ‘TestHingeJointOniOS.zip' project2. Open the ‘SampleScene’ scene3. In the Hierarchy select the dropdown... Read more

0
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Active

Particles are drawn upside down when using Camera.RenderToCubemap

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce: Open the “ParticleSystemRepro.zip“ project Open the “ParticleSystemScene“ Scene Enter Play Mode Observe the Sphere... Read more

0
votes
Active

"Find References In Project" gives inaccurate results when Prefab Varian...

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce: Open the “UnityBugSearchUpdate.zip“ project Select the “Cube“ GameObject in the Project and observe the Material o... Read more

0
votes
By Design

"Assertion failed" and "ArgumentNullException" errors when selecting a G...

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1

Reproduction steps:1. Open the attached “IN-125833.zip” project2. Open the “SampleScene”3. From the Project window, select “PC_Rende... Read more

0
votes
Won't Fix

"IMGUIContainer cannot be used in a runtime panel." errors are not clear

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached "uiToolkitEditor" project2. Open the "Test" UI Document3. Open the "Test" Scene4. Observe the ... Read more

0
votes
Feature Request

Number of SRP renderpass subpasses is limited to 8

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a3

Steps to reproduce:1. Open attached user's project "bug-renderpass-limit.zip"2. Open the "SampleScene.unity" Scene and enter Play Mo... Read more

0
votes
Active

Caret is placed after the first character in the string when using the H...

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Nov 26, 2025

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Version/s: 6000.0.63f1

How to reproduce: Create and open a new project Write “ test “ (including the spaces) in any text input in the Editor Place the care... Read more

0
votes
Active

[VFX Graph] Discrepency between Quad and Mesh Output

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Nov 26, 2025

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Version/s: 2022.3.58f1, 6000.1.16f1, 6000.2.6f2, 6000.3.0b6, 6000.3.0b8, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Open an HDRP project. Import the provided package. Open the scene named {}Chelou{}. Open the VFX asset called {}... Read more

0
votes
Active

Terrain heightmap loses precision on Android and iOS when the heightmap ...

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a2

Reproduction steps:1. Open the attached “IN-125345“ project2. Switch to the iOS or Android Build Platform3. Run the included play-mo... Read more

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