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Most Activity
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27
votes
Fixed

Extra OnEnter and OnExit event calls when hovering over UI elements

uGUI

-

Jan 11, 2022

-

Version/s: 2021.2.0a21, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more

20
votes
Fixed

[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...

Mobile

-

Jul 02, 2021

-

Version/s: 2020.2.0a19, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "KeyboardTest.zip" 2. Build for Android with Development Build Enabled 3. Pr... Read more

15
votes
Duplicate

White borders appear around a texture when Post Processing is unchecked ...

Metal

-

Nov 11, 2021

-

Version/s: 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13

How to reproduce: 1. Open project "bug1.zip" 2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is un... Read more

14
votes
Duplicate

Error "Destroy may not be called from edit mode! Use DestroyImmediate in...

UI Toolkit

-

May 11, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "UIToolTip" 2. Click Play 3. Click Play again to exit Play Mode 4. Observe the Conso... Read more

21
votes
Fixed

Shader compilation time is higher in 2021.3 than in 2020.3

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a13

Reproduction steps: 1. Open the “ShaderCompilation” project 2. Make sure “Library/ShaderCache” is deleted 3. Open the “Addressabl... Read more

15
votes
Fixed

[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...

IL2CPP

-

Oct 19, 2021

-

Version/s: 2021.2.0a18, 2021.2.0b14, 2022.1

Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more

35
votes
Fixed

Performance degradation when activating or deactivating uGUI GameObject

Scripting

-

Jul 08, 2021

-

Version/s: 2019.4.29f1, 2020.3.13f1, 2021.1.10f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more

199
votes
Fixed

Meta Quest performance loss between URP versions when built

-

Sep 28, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

Reproduction steps: # Open the user’s attached project “QuestURPPerf2020.zip” # Enable the Metrics HUD in ODH to see App GPU Tim... Read more

42
votes
By Design

Animation playback is incorrect when using Asset Bundle exported from Un...

Animation

-

Dec 22, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project (ImportBundleTest.zip) 2. Open scene ImportScene 3. Press the Play button 4. O... Read more

24
votes
Fixed

Physics overlap queries are not consistent when used against convex Mesh...

-

Jun 21, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps: 1. Open the attached 'ComputePenetrationTesting' project 2. Open the 'SampleScene' 3. Enter the Play mode 4. Obs... Read more

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