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[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...
Reproduction steps:1. Open the attached user's project "KeyboardTest.zip"2. Build for Android with Development Build Enabled3. Press... Read more
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more
Error "Destroy may not be called from edit mode! Use DestroyImmediate in...
How to reproduce:1. Open the attached project "UIToolTip"2. Click Play3. Click Play again to exit Play Mode4. Observe the Console Ex... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps:1. Open the attached project "BinaryFormatter.zip"2. In File > Build Settings, make sure that Scenes/SampleSce... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps:1. Open the attached project "PerformanceBug.zip"2. Open the "PerformanceTest" Scene3. Open the Profiler (Window ... Read more
Animation playback is incorrect when using Asset Bundle exported from Un...
How to reproduce:1. Open the user's attached project (ImportBundleTest.zip)2. Open scene ImportScene3. Press the Play button4. Obser... Read more
Physics overlap queries are not consistent when used against convex Mesh...
Reproduction steps:1. Open the attached 'ComputePenetrationTesting' project2. Open the 'SampleScene'3. Enter the Play mode4. Observe... Read more
"TlsException: Handshake failed" error when UWP Build configuration is s...
How to reproduce:1. Open the attached project "HttpClientRepro.zip"2. Open File>Build Settings...3. Switch Platform to Universal ... Read more
Textures are not compressed when building bundles
How to reproduce:1. Open users attached project2. Open Edit > Preferences > Asset Pipeline and enable Compress Assets on Impor... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce:1. Create a new project2. Create e.g. a text file outside of your projects directory3. Use the file from outside th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default