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Text Mesh Pro components block Prefab isolation mode from opening in Pla...
If you attempt to edit a prefab in with a Text Mesh Pro UI component attached while in Play Mode, you'll get the following warning: ... Read more
[TextMeshPro] Changing texture size causes inline graphics to disappear
To reproduce:1. Open user attached project2. Open "15 - Inline Graphics & Sprites" scene3. Press Play4. Observe the inline graph... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce:1. Create a new project and add the TextMeshPro package2. Create a "TextMeshPro - Text" GameObject via Create > ... Read more
[TMP] Links to docs, changelog, and licenses open in local code editor r...
Links for docs, changelog, and licenses in the local editor rather than a web browser, refer the attached video. Steps to repro:1. C... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce:1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip")2. Open the "SampleScene" and enter the Pla... Read more
TextMeshPro Text is displayed only after modifying its' TextMeshPro UGUI...
How to reproduce:1. Open the attached "BugReport_TextMeshPro.zip" project2. Wait for the compilation process to finish3. Open the "m... Read more
[TextMeshPro] Unable to edit Outline and Underlay property in the materi...
Unable to check/uncheck Outline and Underlay property in material preset asset. Outline and Underlay text is overlapped with the che... Read more
[WebGL] [Mobile] Keyboard doesn't pop-up on mobile in the WebGL Player w...
How to reproduce:1. Open the "IN_68850" project2. In the Build Settings select the WebGL Platform3. Press Build4. Host Build folder ... Read more
[TextMeshPro] SetText() call with int.MaxValue as one of its parameters ...
Reproduction steps:1. Open the attached project.2. Play the "SampleScene" Actual behavior:- You will see "This following number is w... Read more
[TextMeshPro] Editor exits when "Overflow" property is changed from drop...
A Text Gameobject which is linked to itself cause Editor to exit when overflow dropdown is changed from Linked to any other option f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument