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Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce: 1. Download the attached user's project "DoubleConditionalReport.zip" 2. Make a Windows Standalone Player buil... Read more
Editor crashes when Burst 1.8.13 is installed
Original slack thread: https://unity.slack.com/archives/CBZ9KFENR/p1710339614352379 *Steps to reproduce:* 1. Open a new projec... Read more
255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce: 1. Open the attached “BurstBug.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Play M... Read more
"Burst error BC0102: Unexpected internal compiler error while processing...
How to reproduce: 1. Open the attached project "repro_68312.7z" 2. Click Jobs>Burst>Enable Compilation Expected results: No err... Read more
"Failed to find entry-points" error after script recompilation when Burs...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, open the “Assets/Scripts“ folder 3. Open th... Read more
[Linux] Editor crashes when executing project build tests
*How to reproduce:* # Open the attached project named "project-blobario-main" # Open the Test Runner Window # Switch to Edit m... Read more
“no Burst” and “SubtractTerrainBakerJob” warnings are thrown when reimpo...
How to reproduce: 1. Open the “NoBurstIssue“ project 2. Open the “Assets/GameProject/Scenes/MainGame.unity” scene 3. Wait until all ... Read more
[Burst] Crash on mono_domain_set when entering the Play Mode in a specif...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Enter the Play Mode Expected result: The Play Mode is entered ... Read more
Burst custom ISystem class throws the error "Burst.Compiler.IL.Helpers.M...
Reproduction steps: 1. Create a new project in 2022.3.X 2. In the Package Manager install the Entities (com.unity.entities) pack... Read more
Debugger breakpoint does not get hit when the breakpoint and the code ar...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Open the “Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WaitForEndOfFrame does not work when the Game view is not visible
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend