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[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps: 1. Create a new project 2. Install ARFoundation package 3. Remove Timeline package 4. Remove built-in particle s... Read more
[ARFoundation] CpuImages sample's framerate drops significantly
Reproduction steps: 1. Download and open the attached "arfoundation-samples.zip" 2. Build and deploy for iOS 3. Move the phone camer... Read more
Editor freezes when enterring Play Mode caused by ARCameraBackground shader
Repro steps: 1. Open attached project "arfoundation-mock" 2. Open SampleScene 3. Enter Play Mode 4. Exit Play Mode 5. Enter Play Mod... Read more
[ARFoundation][ARKit] ARMeshManager meshes flicker when ARWorldAlignment...
Reproduction steps: 1. Download and open the attached "arfoundation-samples.zip" project 2. Build and deploy the project to iOS 3. S... Read more
[AR Foundation] Prefab with ARMeshManager as a child of ARSessionOrigin ...
Reproduction steps: 1. Open the attached project ("ARMeshManagerBug.zip") 2. Select the "ARSessionOrigin" prefab Expected result: P... Read more
[AR Foundation] [URP] enabling Depth Texture causes the Camera to render...
Reproduction steps: 1. Open the project in "Hatton 07.zip" 2. Build for iOS and deploy the project 3. Allow Camera access 4. Inspect... Read more
[iOS] [AR Foundation] UnityWebRequests start failing after a while when ...
Reproduction steps: 1. Download and open the attached "Webrequest Test" project 2. Build and deploy the project to iOS 3. Scan your ... Read more
[ARFoundation][ARKit][iOS][URP] Camera Background doesn't work when stac...
Repro steps: 1. Open user attached project 'AR URP Overlay Issue - iOS 2020' 2. Build and Run on iOS 3. Move the device to see the c... Read more
[ARFoundation] Editor Freezes when Managed XRCameraSubsystem is used
Reproduction steps: 1. Open the attached project ("1300312Repro.zip") 2. Open the "SampleScene" scene 3. Enter and Exit Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Calculating time durations in RenderDoc with DX12 causes 'Device Lost error' popup