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PolySpatial SDK occurs GC.Alloc too much
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Shuriken/Scenes/EditorDebugScene.unity“ Scene 3. Ent... Read more
[visionOS] The child GameObject doesn't animate with the parent GameObject
Reproduction steps: 1. Open the attached “Repro“ project 2. Enable the Play To Device (Window > PolySpatial > Play To Device) 3. ... Read more
Matrix Construction node is transposed on visionOS pro device
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play Mo... Read more
[visionOS] Unbounded volume camera with any transform position applied i...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene 3. Select t... Read more
[VisionOS] Crash report causes crash on visionOS
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene 3. Enter th... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps: 1. Create a new visionOS MR project 2. Create a new “Cube“ GameObject in the Hierarchy 3. Enter the Play Mode... Read more
[AVP][VisionOS] Spatial Video Playback doesn't work when using an AVP de...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Projec... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library