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[VisionOS] When using InputSystem's PlayerInput with Apple Vision Pro, i...
Reproduction steps:1. Open the attached “VisionProTest2“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Build the proj... Read more
"XR Origin" and "AR Session" are missing from the Scene when opening a P...
How to reproduce:1. Open the attached project "psl-content-main.zip"2. Open Assets/Samples/PolySpatial/Scenes/Manipulation.unity Exp... Read more
[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3
Reproduction steps:1. Create a new project2. Build the project on “visionOS” platform (File > Build Settings > visionOS > B... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Project wi... Read more
[AVP][VisionOS] Spatial Video Playback doesn't work when using an AVP de...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps:1. Create a new visionOS MR project2. Create a new “Cube“ GameObject in the Hierarchy3. Enter the Play Mode4. Fin... Read more
[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Enter the Play... Read more
[VisionOS] Crash report causes crash on visionOS
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] Unbounded volume camera with any transform position applied i...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Select the “Vo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject