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[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Set the Sprite Pa... Read more
[VisionOS] Rect Mask 2D component does not fully hide nested content whe...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
[VisionOS] Particle Systems with Render type set to None persist between...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
UNITY_VISIONOS defines are undocumented
Unity has a feature where platform-specific DEFINEs are set in all C# code. For example UNITY_IOS or UNITY_PS5. When running aga... Read more
UI Toggle Graphic is not turning on and off when using PolySpatial
How to reproduce: 1. Open the attached project "visionOSTemplate063.zip" 2. Enter Play Mode 3. Switch Game view to Simulator 4. ... Read more
[PolySpatial] Linker Error: Missing _GetPolySpatialNativeAPI when buildi...
How to reproduce: 1. Download and open the attached project 2. Build and deploy to a VisionOS device Expected outcome: No erro... Read more
PolySpatial builds fail due to Xcode interfering with build postprocessors
Reproduction steps: 1. Create a new empty project in Unity 2022.3.5f1 2. Build the Unity project 3. Open the built Xcode projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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