Search Issue Tracker
[Android] At each frame "ARCoreError" is thrown when "AR Occlusion Manag...
How to reproduce: 1. Open the user’s attached “AROcclusionProject” project 2. Build And Run the “Sample Scene” Scene on Android de... Read more
[ARCore] [Android] Memory leak in XR application when using AROcclusionM...
How to reproduce: 1. Open the attached project "1379235" 2. Change platform to Android 3. Open Build Settings and enable Development... Read more
[ARFoundation][ARCore][Android][IL2CPP] Runtime crash when initializing ...
Repro steps: 1. Open attached project "arfoundation-demos-master" 2. Build and Run the "imageTrackingStaticRuntimeSet" scene to Andr... Read more
[ARCore] Android Manifest includes feature for android camera when ARCor...
Repro steps: 1. Create a new project 2. Install Oculus XR Plugin and ARCore Plugin and ARFoundation 4.0.x packages 3. Make sure Ocul... Read more
[ARCore] Black screen on session pause
When using ARFoundation on Android, pausing the session cases the pass through camera image to become black. In previous versions, i... Read more
[ARFoundation][ARCore][Android] Build fails when minimum API level is < ...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Add ARFoundation and ARCore to the project 4. Remove Vulka... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Enable the AR Session and notice the singe Point Cloud trackabl... Read more
[Android][AR] Building an ARCore project fails when gradle version is 3.6.0
Repro steps: 1. Create a new project 2. Add ARCore, ARFoundation packages 3. Switch build target to Android and export a gradle proj... Read more
"ARSession.state" gets set to "None" and throws "DllNotFoundException: U...
Reproduction steps: 1. Open "AR Foundation Demo.zip" project 2. Build & Run for Android 3. Notice "Unsuported Device Not Capable" an... Read more
[Android][ARCore][AR Foundation] black screen on Android when using IL2CPP
Steps to reproduce: 1. Open attached "arbug.zip" project 2. Build and run on Android -black screen on the device Expected result: S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window