Search Issue Tracker
Fixed in 2.1.0-preview.5
Votes
0
Found in [Package]
preview.4 - 2.0.2
Issue ID
1155073
Regression
Yes
[Android][ARCore][AR Foundation] black screen on Android when using IL2CPP
Steps to reproduce:
1. Open attached "arbug.zip" project
2. Build and run on Android
-black screen on the device
Expected result: Should open the front camera and display it in the app
Actual result: App displays a black screen
Reproduced on: 2019.1.2f1, 2019.1.4f1, 2019.3.0a1, 2019.3.0a3
ARCore XR Plugin:
preview.4 - 2.1.0 repro
preview.4 - 2.0.2 - repro
preview.24 - 1.0.0 - no repro
Note: read edit for more information.
The workaround is to modify the link.xml to
<assembly fullname="Unity.XR.ARCore" preserve="all" ignoreIfMissing="1"/>
(note preserve="all" instead of "none")
Devices under test:
VLNQA00218, Samsung (SM-N960U), 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00001, Google Pixel 2 (Pixel 2), 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
marck_ozz
Nov 28, 2020 01:36
Where should be that "Link" file and why is not un my project? Unity 2019.4.12, Tested with ARF 2.2, 3.6, 4.1 and their corresponding ARCore version
taynaTinoco
Jul 21, 2020 15:36
I'm having this issue using unity 2019.4.01, Ar Foundation 2.1.8, AR Core XR 2.1.8 on a Samsung Galaxy s7
dantesryu
Mar 25, 2020 09:59
I got the black screen problem on Unity 2019.3.6