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Objects of the SortingGroup are sorted incorrectly after instantiating n...
Reproduction steps:1. Open the user's attached project and SortingGroup_BrokenHierarchySorting scene2. Enter the play mode and obser... Read more
GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...
How to reproduce:1. Open the user's attached "BakedTreeShaderBug" project2. Open the Scene "BugScene"3. Bake the lights (Window->... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more
[UI Toolkit] NullReferenceException when using BindingExtensions.TrackPr...
How to reproduce:1. Open the project "UIToolkit-PropertyField-RightClick.zip"2. Select the "New Scriptable Object UI Toolkit" asset ... Read more
[UI Toolkit] PropertyField.RegisterValueChangeCallback is never called o...
How to reproduce:1. Open the "UIToolkit-PropertyField-RightClick.zip" project2. Select the "New Scriptable Object UI Toolkit" asset3... Read more
The Built project stops responding after loosing focus when using Direct...
How to reproduce:1. Create a new project2. Build and run it (File->Build And Run)3. Switch to the Editor and enter the Play Mode4... Read more
[macOS] Crash on -[CocoaMainMenu addItems:toMenu:] when Apple internal d...
How to reproduce:1. On a macOS machine, in Terminal run command "defaults write com.unity3d.UnityEditor5.x _NS_4445425547 YES"2. Ope... Read more
[Android] Android banner is not saved in the Android Player Settings
How to reproduce:1. Create a new project2. Navigate to Project Settings > Player > Android > Other settings and check the A... Read more
[Windows] Build fails due to read-only files detected as native plugins ...
How to reproduce:1. Open the user's attached project2. Make the myfile.h file in the project read-only (in the user's case, Perforce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code