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Cannot change any project settings after setting Perforce as Version Con...
To reproduce: 1. Create new project2. Go to Project Settings -> Editor3. Set Version Control Mode to Perforce4. Go to Project Set... Read more
Unity can not be launched after downgrading from .NET 4.6 to .NET 3.5
Unity can not be launched after downgrading from .NET 4.6 to .NET 3.5 Reproduction steps:1. Create new project.2. Download asset "Ch... Read more
[IE11] build non longer loads with 5.6
-disclaimer: we don't support IE11 but might want to fix it anyway -e: new 5.6 embedding scheme breaks IE11 loading -repro:--open at... Read more
Image effects produce white square like artifacts on shiny suface using ...
To reproduce: 1. Open attached project.2. Open scene: Moon_scene3. Play4. move around with mouse. Visual artifacts are seen in game ... Read more
Gaia package is crashing when trying to show a visualizer
Steps to reproduce : - import the Gaia package https://www.assetstore.unity3d.com/en/#!/content/42618- go to Window > Gaia > S... Read more
Performance spikes when using Realtime GI and animating directional ligh...
Steps to reproduce:1. Open attached project2. Build scene in developer mode and attach Profiler3. Launch build and observe profiler ... Read more
[Android] Changing quality at runtime when Shuriken is active in the sce...
Steps to reproduce: 1) Download attached project 'StrippedChangeQualityOnAndroid.zip' and open in Unity2) Build and run 'Level1' sce... Read more
ClosestPointOnBounds() returns closest point IN bounds
The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more
[GPUInstancing][Player] Shadow instancing doesn't work with primitive ga...
Prerequisite:You'll need to have Unity Editor along with Android and iOS players installed. Steps to repro: 1. Open attached project... Read more
[PLM] Overall intensity mismatch with Enlighten
On advisory boards and forums, some users complained about the overall intensity mismatch across Enlighten and Unity. This bug repor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons