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0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Download attached project2. Change architecture to x863. Build project Expected results: Build is successfulAc... Read more

0
votes
Fixed

Use GUID option does not disables for AssetDefinitionReference asset at ...

Scripting

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Sep 06, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Create a new project2. Create a new Asset Definition Reference asset (Create -> Asset Definition Reference)... Read more

0
votes
Not Reproducible

Second build in a row crashes on launch

Windows

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Jul 27, 2019

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Version/s: 2018.4, 2019.1, 2019.1.8f1, 2019.2, 2019.3

Reproduction steps:1. Open "1172486" project2. After Script and Assembly Definition reloading is done, close Unity3. Edit the "Build... Read more

0
votes
Won't Fix

Editor can be undersized below limit when in Play mode

Window management

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Jul 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project or open an existing one2. Open the Game window3. Resize the Editor to the smallest possible... Read more

1
votes
Fixed

WindowsVideoMedia error 0x8007007b is thrown when importing an AssetBund...

Video

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Jul 07, 2019

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Version/s: 2019.1.0b10, 2019.2.0a10, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Download and unzip the attached file "case_1168061.zip"2. Save the "AssetBundle/menu12" file somewhere else on y... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

0
votes
By Design

Transform.SetParent throws exception when called from Event with no inpu...

uGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "project-1169082.zip" project2. Enter Play mode3. In Game window press "Clear Parent with Event" b... Read more

0
votes
Won't Fix

Crash on StringToIntCheckedUInt8 when opening a specific Scene

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Mar 27, 2025

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Version/s: 2019.2.0a2, 2022.3.60f1, 6000.0.45f1, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/GorillaTag/Shared/Scenes/GorillaTag.unity“ Scene Repro... Read more

0
votes
Fixed

[IL2CPP] Application crashes when accessing structure property by delegate

IL2CPP

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Oct 14, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

To reproduce:1. Open attached project2. Make sure backend is set to IL2CPP3. Build and run the project4. Press the "ClickMe" button ... Read more

0
votes
By Design

[Android] Using "Render Over Native UI" with transparent images, makes t...

Mobile

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Sep 10, 2019

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Version/s: 2019.2, 2019.2.0f1

Reproduction steps:1. Open "renderOverNative_Android.png" project2. Build & Run for Android3. Notice how the button is rendered ... Read more

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