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[Linux] tvOS Module shown and presented as if it can be downloaded and u...
How to reproduce: 1. Open up any project 2. Navigate to File > Build Settings... 3. Observe tvOS in the "Platform" section Exp... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more
[Android] Object movement stutters on Android even with constant Time.de...
Reproduction steps: 1. Open the attached project "TimeDeltaTimeRepro.zip" 2. Switch to Android 3. Build to a device Expected result... Read more
Elements in the Lighting window is not fully visible if the Lighting win...
How to reproduce: 1. Create a new project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Dock the Lighting window to... Read more
[iOS] View becomes stretched when a native alert is active and device is...
How to reproduce: 1. Open the attached project ("1404433_repro.zip") 2. Build the Xcode project ("Context Screen Sample" Scene) 3. A... Read more
Game view window image gets stretched when resizing it, or the Editor wi...
How to reproduce: 1. Open the attached "case_1407506" project 2. Open the "SampleScene" Scene 3. Select any Aspect Ratio except for ... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce: 1. Open the user attached project 2. Enter Play Mode 3. Observe the Console window Expected result: No warnings A... Read more
[Linux] The Scene view occasionally renders all black or white when rapi...
How to reproduce: # Create a new 3D project # Select the Scene View # Hold Shift+Space and move the mouse cursor inside the Sce... Read more
[Frame Debugger][Mobile] Constantly refreshes when making a UI update fo...
Reproduction steps: 1. Open the attached Unity project "FrameDebuggerIssue.zip" 2. Navigate to Assets > Scenes folder and open "Te... Read more
Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro) 2. Open the TerrainRepro scene 3. Generate lighting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1